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June 06, 2016, 04:46:49 PM - (Auto Merged - Double Posts are not allowed before 7 days.) Oh yeah trying evil minato just now, wish me luck! Oh crap! I always think that cut-ins will be in some folder with images.Who knows where they are in p3p Well that is totaly something I can live without (for criticals dont work that often). some kind of model, with a texture applied. If memory serves, the cut-ins are actually an RMD or a PAC.
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but I don't actually remember how to do it or where it's located (haven't personally tried it). That can definitely be done, as I know someone did it before. Hopefully someone makes a breakthrough with that soon. As Faz said, you'd pretty much have to find a way to manually convert it, as the attempted model rigger still seems to be in development. There's been a few attempts started but nothing solid yet.
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Has anyone ever done a hack of P3 for PS2 that adds the female protagonist from PSP version? This seems like as good a place to ask as any. Quote from: SunGodPortal on June 05, 2016, 01:08:08 AM Plenty of tools around to extract his textures from, so it shouldn't be too difficult. Quote from: Faz rank 4 on June 05, 2016, 12:46:43 AMĪnyway, the Shadow Makoto model seems to be enemy model 00EA in P3FES, which would be in the game's btl.cvm archive. Is it possible to get his texture? Also if you or anyone need hepl in modding of P3P ask me, I do all I can to help&) Sorry for the long post (english not my native language). But for evil minato on P3P i need his texture from P3FES. I already try that method with other games (tales of vs, samurai dou 2, tenchu portable) & this works more or less. GMO tools i can made something for P3P (models of P3P uses tm2 format & i know how extract & reimport it). pac & they can be opened in noesis), so I think that with skybladecloud dissidia.
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Hi! looks like I cofuse you a little &) Let me explain: for now I only modded P3P (more than two years since I first modded game) & P4 (after i found this awesome site last year & finaly make playable adachi (best P4 char IMO) & metis for P4 along with strega folks). GMO, but I'm afraid I don't know anything about P3P modding personally. If you're trying to make Shadow Makoto on P3P, I think all you'd have to do is halve the size of the texture and place it over the. Getting around that size issue is no problem in P3/P3FES thanks to the patcher, but unfortunately, I have no clue how any of that would work in P3P. Wait, GMO? You mean you're trying to do this for P3P?